Forza Motorsport 4 fever

This is Microsoft’s answer to the ‘real driving simulator’ with the superb Forza Motorsport series from developer Turn 10 Studios. The latest title for the Xbox 360 – Forza Motorsport 4 – features Kinect support, which can track your head movement while racing and when exploring the inner beauty of your desirable exotic cars in Autovista mode.

Even though I am a fan of Sony’s Gran Turismo series, I felt the latest instalment on the PlayStation 3 lacked something… the feeling of competing wheel-to-wheel in a race and fighting for track position in a highly competitive field of cars. Sure, the sensation of driving is quite accurate with realistic handling in terms of tyre grip and performance but in terms of game play, Gran Turismo 5 felt a little sterile and to be brutally honest, dull.

Since purchasing the Xbox 360, I have been enjoying many fantastic racing games with the likes of DiRT, Project Gotham Racing 4, Test Drive Unlimited and of course Forza Motorsport 2 and 3.

It took me over a hundred hours to fully complete Forza Motorsport 3, unlocking faster and powerful cars while progressing the World Tour Mode. The sense of achievement in winning championship races or endurance events was a great feeling and I love the idea in which you can customise any car with colourful liveries and decals.

In addition, the Xbox Live multiplayer mode was fantastic and I remember spending hours racing against my mates fighting tooth and nail to be number one! The Xbox Marketplace was also the place to download new cars, tracks and liveries thanks to the enthusiasm of Forza Motorsport fans.

The level of detail was astonishing with beautiful rendering of the cars and tracks. The game play can be fully customise to provide a challenge and for once, competing against the AI rivals felt like you are actually racing instead of follow the leader and sticking to the racing line…

With the news that Forza Motorsport 4 for the Xbox 360 is out in October, it will be fascinating to see whether the new features will improve the quite excellent Forza Motorsport 3 even further.

Well, first impressions are the visuals (check out the YouTube videos of the trailers above). It looks fantastic, in particular the interior shots. The new Autovista mode, which features Top Gear’s Jeremy Clarkson giving his opinion about the cars, reveal the true attention to detail that the developer Turn 10 Studios has focus on in this new game.

In fact, Turn 10 Studios has scored an exclusive deal with the BBC with a multiple year partnership with the popular motoring show. The content provided by the BBC’s BAFTA award-winning television show Top Gear, will include narration from presenter Jeremy Clarkson during the virtual showroom navigation (Autovista), the Top Gear test track at Dunsfold aerodrome plus the ability to take part in the ‘Star in a Reasonably Price Car’ challenge in the Kia Cee’d. Not only that, Forza Motorsport 4 will include the classic Top Gear ‘Car Football’ as part of the World Tour Mode, plus a Top Gear bowling mini game, both set on the official Top Gear test track.

It all sounds so good with the Top Gear partnership and yet Turn 10 has spoil us even more with the news that the game is officially partnered with the American Le Mans Series for two years. This new arrangement will see in-game ALMS themed events featuring the cars and tracks raced in the series.

I have already pre-ordered the Limited Collector’s Edition off Game.co.uk which features exclusive downloadable content including a dashboard theme and various car packs available on Xbox Live. Not only that, a 96-page volume entitled ‘Cars of Forza Motorsport 4 Presented By Top Gear’, written by the editors from Top Gear magazine.

Roll on October 14 (European release date) for Forza Motorsport 4!

3 thoughts to “Forza Motorsport 4 fever”

    1. I’m watching the second video OK? WTF is ‘Fortsa 4’!?!!

      Seriously, this is going to be awesome. After the massive disappointment of Gran Turismo 5, which has hardly been played at my house, I’m hoping to get to play this more than I usually get to play games on the Xbox 360.

      While I still pine for another Project Gotham Racing (alas it’ll never happen), Forza has always been great replacement. PGR had great racing physics, with just the right mix of simulation and arcade, least for me. Forza while much more of a simulation still has some arcade left in it and is far more enjoyable than GT5 and it’s ultra sim/boring feel.

      Forza Motorsport 3 was a huge game although it spent far too much time having you race around Spain’s Catalunya and the Sedona circuit in the U.S in the early stages for my liking. Here’s hoping this’ll improve for this next instalment.

      I’ve been reading about this in the latest games magazine, I’m definitely impressed and looking forward to this. Much was talked about the Kinect interaction, but while I have the controller-less system, I’m not sure it’ll properly add that much. As long as it’s quick enough, maybe turning your head at corners could mean nailing that apex will be easier. Also, while it’s not mentioned and I have no use for it, designing paint jobs for your car could be brilliant using your arms as a spray paint can instead of the tricky control sticks. The rest I think will just be eye candy, which while it all looks outstanding, it doesn’t make for a better driving game.

      While Polyphony royally cocked up GT5, I don’t see Forza 4 being anything other than the best racer on any console today. Just just pray they have the Pagani Zonda R and even their new Huayraraayrarurura! 🙂

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